TERRAN REPUBLIC OF INDEPENDENT SYSTEMS [TROSI]

Founded Jul 2011
Members
0
Joins (30d)
0
Departures (30d)
0
Turnover (30d)
0.0%
Median tenure
Avg tenure
Member count — last 6 months
Unchanged — 0 members throughout
No joins or departures in the last 6 months.

About

The Terran Republic of Independent systems is a multi tasking corperation that respects its shareholders and members. I decided to make this corperation because I want to keep a corperation in check and running smoothly for more than just a few months. I have noticed that previous corps i have joined have had decent and stable economies and have had decent political systems but still lack the enthusiasim and devotion to keep the corp in check and alive for it to prosper even more. The most contributing factor in a very stable corperations downfall, is the lack of active members. As a result, one of this corps main priorities is to give a reason for the memebers that join to stay active and have members that are constantly active. Other priorities are to keep the memebers informed of the activities that we are going to initiate, accept activities that keep the players interested and occupied while in the corp so they have a reason to stay, conduct several operations each month to produce income and keep the corps economy flowing. Another factor that contributes to the downfall of its members is not having the funds and resourses to provide for its corp. Isk in this game is hard to come by when you dont have the correct ships and equipment, thats a fact known by all players, even the new players. So with that being said i want to provide for our " Noob " players as they progress with their skills and increase their abilities in any feild, from Industry like mining, to combat such as PVP or mission running. Other matters that lead to the downfalls of Corperations is the risk of the corp being war dec'd by random pirate/merc corps that just randomly search systems for a easy target. Every character in this game has a significantly streached carebare feeling when something as small as a can being flipped occurs or they are lured into a trap. So as a result, noobs that join this corp will be trained and will be able to work on thier skills and isk problems in systems not occupied by characters 24/7 such as Amarr, Hek, Jita, Rens, Pator, and many others. Experienced players are players that have experience in pvp, missioning, mining, and other fields that this game offers so they know what to do and how to do it effectivly to their standards. These members are going to be the leaders and instructors of the corp. With that being said, these memebers are going to have to be active the most and have the time and devotion to put noobs where they need to be do conduct specific operations effectively. Requested members: Industrial memebers Miners Researchers Ship manufacturers Mining plex finders Missioners: Mission runners PLEX finders PVPers: Experienced PVPers decent pvpers
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Activity

Kills per UTC hour · last 90 days
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peak
Evening windows (UTC): AU/Asia evening EU evening US evening

Recruitment velocity (12 weeks)

No recruitment activity in the last 12 weeks.

Recent joins

No recent joins in the last 30 days.

Recent departures

No departures in the last 30 days.

Operating location

Highsec 100.0%
Lowsec 0.0%

Combat

Ships destroyed
2
Ships lost
4
Danger rating
41%
ISK efficiency
26.2%
Timezone distribution
All-time share
AU/Asia 0.0%
EU 0.0%
US East 100.0%
Combat profile
ISK destroyed 0.11B
ISK lost 0.32B
Gang ratio 0%
Solo ratio 100.0%
Avg gang size 1.0
Ship class breakdown
Battleship
1 / 2
Frigate
1 / 0
Assault Frigate
0 / 1
Combat Battlecruiser
0 / 1
Combat style
Gang size profile
Solo
2
2+
0
5+
0
10+
0
25+
0
50+
0
100+
0
Identity
Blue-on-blue

Details

Founded Jul 8, 2011
Founded by Fear lancer
HQ Structure #60000001
Tax rate 0.0%
War eligible No
Primary timezone US East
Primary location Lowsec
Last active 201107