Members
1
Joins (30d)
0
Departures (30d)
0
Turnover (30d)
0.0%
Median tenure
—
Avg tenure
—
Member count — last 6 months
Unchanged — 0 members throughout
No joins or departures in the last 6 months.
About
You will die. A lot.
And once you get good at things and understand how the game works, you will end up getting wtfbbqpwnzored by 2 people in frigates, and your battleship will be burning with you inside. They will demand you hand over more isk than you have in your virtual wallet, and you will realize that, in fact, you still know nothing about this game.
You will never win this game. This isn’t a “win” game. There is no level 80. There is no set of achievements except the ones your set for yourself. You aren’t safe. Anywhere. Period. PvP occurs in stations too. It is called The Market. You might not die, but your wallet could easily disappear.
You fit your ship wrong. Again. That’s right, you always will. “My Punisher killed that Rifter! This is certainly the right fit. No wait, how did that Coercer kill me? I need to refit…”
Check your directional. Check your local.
That Maller is a trap.
Warp stabilizers might save you today. They won’t tomorrow, and probably won’t ever again. Inject your skillbook before you leave the station. Neo didn’t learn Kung-Fu by having it sit in his usb drive.
Bookmark everything. ESPECIALLY when you jump into a wormhole. This includes where you came into the wormhole. Because when you are busy scanning and a HAC targets your Arbitrator, you will be in a pod. And then you will have a really interesting time getting out of WH space.
Keyboards are destructible. Much more so when used as a projectile.
Don’t fly it if you can’t fit it. That being said, DON’T FLY IT IF YOU CAN’T FIT IT. And the same goes for affordability. That mentally challenged fellow there in local chat calling you names? He’s not mentally challenged. Nor is he forgiving when he finds you. Pods pop easily. Concord delivers swift justice, especially for your mistakes, like targeting friendly pods and clicking the wrong action.
You can do anything: Manufacture, explore, trade, pvp, mine, lead a corporation, lead an alliance, wage wars, pirate, transport, be a part of factional warfare, and I’m sure there is more I am leaving out. You can become virtually rich, and you can lose it all. A friend of mine that I used to play WoW with asked what is so great about Eve, and why he should leave WoW. It is such a broad and easy question, I didn’t know where to start. But ultimately I told him the most important thing I have learned in this game: Eve is what you make of it.
FROM http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1280478
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Activity
Kills per UTC hour · last 90 days0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
00
04
08
12
16
20
Mon
Tue
Wed
Thu
Fri
Sat
Sun
peak
Evening windows (UTC):
AU/Asia evening
EU evening
US evening
Recruitment velocity (12 weeks)
No recruitment activity in the last 12 weeks.
Recent joins
No recent joins in the last 30 days.
Recent departures
No departures in the last 30 days.
Operating location
Highsec
66.7%
Lowsec
33.3%
Combat
Ships destroyed
3
Ships lost
5
Danger rating
12%
ISK efficiency
10.3%
Timezone distribution
All-time share
AU/Asia
66.7%
US East
33.3%
Combat profile
ISK destroyed
0.04B
ISK lost
0.33B
Gang ratio
34%
Solo ratio
66.7%
Avg gang size
1.3
Ship class breakdown
Frigate
2
/
4
Cruiser
1
/
0
Battleship
0
/
1
Combat style
Gang size profile
Solo
2
2+
1
5+
0
10+
0
25+
0
50+
0
100+
0
Details
Founded
Aug 21, 2011
Founded by
dawn11720 Laduko
HQ
Gulfonodi X - Moon 13 - Republic Fleet Logistic Support
Tax rate
5.0%
War eligible
No
Primary timezone
US East
Primary location
Highsec
Last active
201109