Members
2
Joins (30d)
0
Departures (30d)
0
Turnover (30d)
0.0%
Median tenure
10.7y
Avg tenure
10.7y
Member count — last 6 months
Unchanged — 2 members throughout
No joins or departures in the last 6 months.
About
Join us,
New Players Welcome (new or mature pilots)
High Sec Based
All Professions
Mature Freindly Enviroment
CONVO Dunevill or join channel "B.Grinf"
Skills useful for all ships
Very high priority - should be trained to a minimum of level IV.
1.Electronics (fit more stuff)
2.Engineering (fit more stuff)
3.Energy Management (more capacitor)
4.Energy Systems Operation (cap regenerates quicker)
5.Shield Management (more shields - harder to kill*)
6.Shield Operations (regenerate shield quicker*)
7.Repair Systems (repair armour more efficiently*)
8.Mechanic (more structure - harder to kill)
9.Hull Upgrades (fit better armor - harder to kill)
10.Navigation (fly faster)
11.Evasive Maneuvering (turn quicker)
12.Warp Drive Ops (warp farther)
13.Spaceship Command (turn quicker)
* you should train shield skills if you are Caldari. Gallente or Amarr use armour-tanking, and should train Repair Systems.
Skills useful for combat ships.
High priority - train to at least III:
Drones
Drones (use drones)
Scout Drone Ops (use combat drones)
Drone support skills
Electronics
Long Range Targeting (target farther)
Signature Analysis (target quicker)
Targeting (target more ships)
Engineering
Energy Grid Upgrades (use PDS, RCU)
Gunnery and/or Missile Launcher Ops (depends on race)
Gunnery/Missile Launcher Ops (see above)
All Support Gunnery/Missile skills (as above)
Weapons Upgrades (fit more stuff)
Advanced Weapons Upgrades (fit more stuff)
Mechanic
Repair Systems (even if you shield-tank, this lets you use repairers, then don't have to pay to repair)
Navigation
Acceleration Control (go faster w/AB/MWD)
Afterburner (go faster)
Fuel Conservation (use less cap)
High Speed Maneuvering (use MWDs)
http://
Activity
Kills per UTC hour · last 90 days0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
00
04
08
12
16
20
Mon
Tue
Wed
Thu
Fri
Sat
Sun
peak
Evening windows (UTC):
AU/Asia evening
EU evening
US evening
Recruitment velocity (12 weeks)
No recruitment activity in the last 12 weeks.
Recent joins
No recent joins in the last 30 days.
Recent departures
No departures in the last 30 days.
Members
Operating location
Nullsec
97.2%
Lowsec
2.2%
Highsec
0.4%
Wormhole
0.1%
Abyssal
0.0%
Top regions
Pure Blind
Nullsec
93.2%
Fade
Nullsec
3.3%
Venal
Nullsec
1.4%
Cloud Ring
Nullsec
1.2%
Genesis
Amarr
0.9%
Combat
Ships destroyed
689
Ships lost
153
Danger rating
75%
ISK efficiency
89.0%
Timezone distribution
All-time share
AU/Asia
13.8%
EU
27.6%
RU
12.8%
US East
32.8%
US West
13.1%
Combat profile
ISK destroyed
65.40B
ISK lost
8.08B
Gang ratio
91%
Solo ratio
13.9%
Avg gang size
3.0
Top ships
Sabre
Interdictor
465 kills
Stiletto
Interceptor
35 kills
Gila
Cruiser
24 kills
Purifier
Stealth Bomber
17 kills
Ishtar
Heavy Assault Cruiser
13 kills
Top pilots
Operational hotspots
EWOK-K
Pure Blind
167 kills
X-7OMU
Pure Blind
128 kills
O-N8XZ
Pure Blind
71 kills
EC-P8R
Pure Blind
69 kills
J-CIJV
Pure Blind
54 kills
L-TS8S
Pure Blind
44 kills
X47L-Q
Pure Blind
14 kills
B-9C24
Pure Blind
13 kills
KLY-C0
Pure Blind
11 kills
A8I-C5
Pure Blind
10 kills
Ship class breakdown
Top 12 of 29
Capsule
332
/
27
Frigate
73
/
11
Cruiser
38
/
8
Corvette
37
/
0
Industrial
22
/
3
Interdictor
4
/
17
Shuttle
19
/
0
Assault Frigate
18
/
1
Destroyer
17
/
1
Interceptor
14
/
4
Stealth Bomber
14
/
2
Combat Battlecruiser
9
/
3
17 other ship classes
55
/
21
Combat style
Gang size profile
Solo
282
2+
321
5+
79
10+
8
25+
4
50+
3
100+
0
Identity
Capital operator
Big ISK hunter
10B+ kills
CONCORD kills
Details
Founded
Jan 6, 2012
Founded by
Dunevill
HQ
Ahynada VII - Mercantile Club Bureau
Tax rate
3.0%
War eligible
No
Primary timezone
US East
Primary location
Nullsec
Last active
202406