Animosity-guild [ANMG]

Founded Apr 2012 CEO: Valeria Wintrish
Members
12
Joins (30d)
0
Departures (30d)
0
Turnover (30d)
0.0%
Median tenure
13.9y
Avg tenure
13.8y
Member count — last 6 months
Unchanged — 12 members throughout
No joins or departures in the last 6 months.

About

u"WHAT ARE WE LOOKING FOR?: - Mature 18+ Players - Dedicated and loyal gamers - Above average experience and understanding - Fun, humour, responsibility - Progressive mindset WHAT IT TAKES TO BE A MEMBER: Belief \u2013 Animosity's mission is to be respected as one of the most skilled, organized and active guild's in all of our divisions. Our goal is to progress through end-game and pvp off our own steam. All members of Animosity must believe in our mission and our goals to be a member of this community. Loyalty \u2013 It is extremely important to maintain a high level of lotalty to the community you are apart of and have helped to grow and progress. If you have other friends that you game with who are not a member of Animosity, your primary loyalty must be with Animosity and your division. We accept that real life and other commitements come first, however if you're gaming, and Animosity calls on your assistance, you must remain loyal to the Animosity belief system. Skill - As a member of Animosity you are required to be skilled, or have the potential to be skilled or trained. Whilst Animosity generally serves to find recruits of high skill, we also accept those with potential who can be trained to match our progression. Trainable - Every day you learn something different. That statement is usually uttered by executives and long-term management, but rarely by the grunts. Even if you feel you're at the top of your game, or you need assistance with your class, it is not something we look down upon. Animosity members must be willing to be trained; it is amazing what can be achieved with regular insight to your game plan, especially on a larger pvp scale. Gamer Etiquette - All members of Animosity are required to have basic manners. With a large guild, there are going to be members who simply don't get along or see eye to eye. As long as we can all work politely together with progression and our mission in mind, we can stay afloat. Organized - Our community is based on maturity, and usually with maturity comes a general level of organization from our members. If there is a raid schedule, a pvp arena or an event in which you are either subscribed to, or are expected to attend, all Animosity members are required to be on time and be prepared. Team Play - Animosity is about teamwork and working as such. Animosity members are required to engage with the rest of the community and not seek an individual play style. As with gamer etiquette, if there are groups running content within there own party, Animosity members are expected to respect that intent. Maturity - It is the basic foundation of Animosity on a whole. With maturity, the above points come seamlessly. Activity - You must be active within the Animosity guild. You may hold all of the above attributes, but are rarely seen, in which our activity policy will list you as inactive."
http://www.animosity-guild.net

Activity

Kills per UTC hour · last 90 days
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
00
04
08
12
16
20
Mon
Tue
Wed
Thu
Fri
Sat
Sun
peak
Evening windows (UTC): AU/Asia evening EU evening US evening

Recruitment velocity (12 weeks)

No recruitment activity in the last 12 weeks.

Recent joins

No recent joins in the last 30 days.

Recent departures

No departures in the last 30 days.

Members

Operating location

Highsec 37.5%
Nullsec 37.5%
Lowsec 25.0%

Combat

Ships destroyed
8
Ships lost
12
Danger rating
39%
ISK efficiency
55.8%
Timezone distribution
All-time share
AU/Asia 0.0%
EU 12.5%
US East 87.5%
Combat profile
ISK destroyed 1.72B
ISK lost 1.36B
Gang ratio 31%
Solo ratio 0.0%
Avg gang size 2.0
Ship class breakdown
Capsule
1 / 3
Cruiser
1 / 2
Frigate
1 / 1
Destroyer
0 / 2
Interceptor
2 / 0
Stealth Bomber
0 / 2
Industrial Command Ship
1 / 1
Combat Battlecruiser
1 / 0
Command Ship
1 / 0
Exhumer
0 / 1
Combat style
Gang size profile
Solo
0
2+
8
5+
0
10+
0
25+
0
50+
0
100+
0
Identity
Blue-on-blue

Details

Founded Apr 6, 2012
Founded by Syana Triasus
HQ Cat VII - Moon 3 - Nugoeihuvi Corporation Development Studio
Tax rate 0.0%
War eligible No
Primary timezone US East
Primary location Highsec
Last active 201209