Maiden's Luxuries [MDLX]

Founded Apr 2012 CEO: Auri Frostmaiden
Members
26
Joins (30d)
0
Departures (30d)
2
Turnover (30d)
7.7%
Median tenure
3.2y
Avg tenure
4.4y
Member count — last 6 months
Unchanged — 29 members throughout
No joins or departures in the last 6 months.

About

● MDLX members are respectable merchants and entrepreneurs ● Corp symbol - A Snowflake Maiden's Luxuries is a tiny neutral enterprise procuring, mining, transporting, and marketing. Low profile. RPing merchant minded. Real life always first. "Your play style/actions says a lot about who and what you're like in real life." This CEO believes a corp CEO should be able to fund their corp themself .... not off their members backs. No sales or fees here. All your items and rewards you get is yours ... not to a corp bank. You mine/explore for yourself - not because a CEO told you to for the CEO's or corp wealth gain. This corp isn't PLEX funded. And not a front for any other entity. Zero tolerance to seat.com users. EVE is a time grinding game if you want to become reknown. You can buy PLEX to get ISK wealth. You can buy skill injectors for training. You can buy your blingy ships with PLEX. You can buy ships/items for your killmails. You can buy all those weekly 'free skin with merch' offers you want. You can listen hours to all those streamers and YouTube advice you want. All that doesn't matter because tens of thousands of pilots are doing and had done that samething. You can't buy time to become reknown in EVE. "How can I get rich fast in EVE?" you asked. EVE streamers call the Null-Sec alliances and big null wars 'PLEX funded'. In the EVE Fanfest XX you learn 55% of the market trade was PLEX, Skill Extractors, and Skill Injectors. The EVE trillionaires away from their XX marketing lectures laughed they actually buy all 3 is how they really got rich. Rookie Help players advise beginners to buy 'starter packs with PLEX'. Who in the **** buys several 50X packs of Skill Extractors? The 'alpha clone farmers' do. One farmer has 2,600+ accounts. On April 2024 two online game reviews both wrote EVE players can only compete is if they 'have two and more accounts' and EVE 'rewards bad player behaviour'. Director's Cut 2025, I quote the head devs, "We get content from ourselves." Not from the players. "No one wants to get rich slow" This CEO remembers struggling in EVE for everything she earned. Felt alone for help sometimes. There are plenty of corps/alliances with the same cut-n-paste descriptions who offer a red carpet offering everything for you to join them. A same number will also use and treat you like a damn lap dog because you don't talk full-of-crap like they do and/or you're "not good enough" to be with them. Seems true the player base is more attracted to that last. Seen a lot of promising players, corps, and alliances started and now gone in a decade. The Maiden's are still here. NOT accepting drop-in members or be in your alliance applications. An occassional 'Hello' goes a long ways to make friendship. Make friendship first then apply/ask. Must players would rather join a easier corp with a red carpet description of promises and rose petals than write an occassional 'Hello' <that is very true>. You left your former corp for a reason so don't bring their shit here how to do things. You left your ex or they left you, so stay leaved. Your manners and actions represent this corp and YOUR reputation to others. And what they say about you damn right spreads in EVE. Smiles : ) "Your play style/actions says a lot about who and what you're like in real life."
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Activity

Kills per UTC hour · last 90 days
US 50.0% primary
AU/Asia 40.0% · Off-peak 10.0% · EU 0.0%
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Thu
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peak
Evening windows (UTC): AU/Asia evening EU evening US evening

Recruitment velocity (12 weeks)

No recruitment activity in the last 12 weeks.

Top recruitment sources (30d)

No external recruitment sources in the last 30 days.

Where members went (30d)

No external departure destinations in the last 30 days.

+ 2 to NPC starter corps

Recent joins

No recent joins in the last 30 days.

Recent departures

2 weeks ago
2 weeks ago

Members

Operating location

Lowsec 57.8%
Nullsec 22.8%
Highsec 19.4%
Wormhole 0.0%

Top regions

The Bleak Lands Amarr
36.4%
Heimatar Minmatar
22.0%
Domain Amarr
15.9%
Devoid Amarr
14.4%
Tash-Murkon Amarr
11.4%

Combat

Ships destroyed
387
Ships lost
622
Danger rating
31%
ISK efficiency
63.0%
Timezone distribution
All-time share
AU/Asia 18.9%
EU 18.6%
RU 5.2%
US East 37.0%
US West 20.4%
Combat profile
ISK destroyed 79.94B
ISK lost 46.97B
Gang ratio 91%
Solo ratio 9.6%
Avg gang size 9.0
Top ships
Imperial Navy Slicer
Frigate
58 kills
Rifter
Frigate
39 kills
Coercer Navy Issue
Destroyer
34 kills
Punisher
Frigate
29 kills
Sabre
Interdictor
28 kills
Operational hotspots
Huola
The Bleak Lands
42 kills
Amamake
Heimatar
40 kills
Amarr
Domain
36 kills
Kourmonen
The Bleak Lands
16 kills
Kamela
The Bleak Lands
16 kills
Tash-Murkon Prime
Tash-Murkon
13 kills
Arayar
Devoid
11 kills
Yanuel
Tash-Murkon
11 kills
Asghed
Devoid
9 kills
Arzad
Devoid
8 kills
Ship class breakdown Top 12 of 31
Frigate
99 / 190
Capsule
49 / 113
Corvette
16 / 114
Cruiser
67 / 42
Destroyer
50 / 53
Combat Battlecruiser
29 / 11
Industrial
3 / 21
Assault Frigate
7 / 11
Battleship
9 / 8
Heavy Assault Cruiser
11 / 0
Interdictor
4 / 4
Tactical Destroyer
6 / 2
19 other ship classes
26 / 38
Combat style
Gang size profile
Solo
22
2+
148
5+
93
10+
53
25+
34
50+
0
100+
1
Identity
Capital operator 10B+ kills Blue-on-blue CONCORD kills

Details

Founded Apr 23, 2012
Founded and led by Auri Frostmaiden
HQ Hostni VII - Moon 8 - Tash-Murkon Family Bureau
Tax rate 0.0%
War eligible No
Primary timezone US East
Primary location Lowsec
Last active 202604