Members
0
Joins (30d)
0
Departures (30d)
0
Turnover (30d)
0.0%
Median tenure
—
Avg tenure
—
Member count — last 6 months
Unchanged — 0 members throughout
No joins or departures in the last 6 months.
About
Species from outer space characterized by their hunting of other dangerous species for sport and honor. YAUTJA WE ARE... HUNT, TRACK AND KILL!
1. Hunting Worthy Game: When hunting, the hunter must be sure that his prey is considered game, and lawful to kill. Sometimes the hunter will equal the odds (not using a Plasma Caster or some other weapon). Worthy game must fill the following criteria: Can defend itself and/or is able to kill the hunter himself, of age (killing children is considered the height of bad manners,) not linked to other lives (so that removing the prey will not doom another, e.g. pregnant women) and unwilling to be hunted (what honor in killing one who wants to die?)
2. Failing in the Hunt: If the hunter fails in his hunt he usually takes his own life, preferring to die in honor than to live in shame. However, some cowards prefer to live in obscurity rather than die. This is considered to be dishonorable and suicide is then "assisted" by an Arbitrator.
3. Claiming the Kill of Another Hunter: To take the Trophy of another Yautja, living or dead, is considered to be a great insult. For example, two Un-Blooded go on their first Hunt. One Yautja takes on a Black Death and both are mortally wounded. While the wounded hunter is dying, the other hunter conveniently finishes off the prey and claims the kill as his own, abandoning the wounded Yautja. This is the most embarrassing crime, and the hardest to prove.
4. Murder of Another Yautja: To kill another Yautja intentionally. This excludes self-defense and killing a foe in a wrestling match to settle a dispute (see below.) This is the worst crime.
5. Killing while cloaked: It is very dishonorable for a hunter to kill prey while he is cloaked. It ignores all laws of fair and honorable hunting, and giving the prey a fighting chance. A Yautja who is discovered doing this is usually banished from the Clan, and is considered fair game for other hunters. The only exception with this is to "remove" anything standing between the hunter and his prey, or if the hunter is attacked by a creature he is not hunting. (This rule seems to not be followed by a lot of Yautja as many have been seen killing prey while cloaked. An example of this is the Jungle Hunter, who killed all of the humans in Alan "Dutch" Schaefer's team (except for Dutch who killed the Jungle Hunter) while cloaked in Val Verde during 1987. Another example is the City Hunter in who also killed the majority of his victims during his 1997 Hunt in Los Angeles while cloaked.)
6. Never harm the innocent: Those who have done no harm should have no harm done to them. (It can be inferred that this rule must pertain only to harming other Yautja in their society, since they hunt and kill members of many species one could call "innocent".)
7. Hunting for Food: When hunting for food, take only the weak. This is to purify the species' line.
8. Wounded Game: When coming upon game wounded by another hunter, and the animal is dying without sport, show honor to another's kill. If the game still shows sport, it is to be joint trophy.
9. Joining Another Hunt: Do not join another's Hunt, or Hunt in their territory, without their permission. All trophies taken by this manner are stolen trophies, and shall be dealt with by the rightful owner.
10. Mercy: Those who defeat you in a fair Hunt and show you mercy are to be considered our equals. You must either kill them and yourself, or treat them as an equal.
11. Code Violations: Those who break the code are renegades, and no longer considered to be a Yautja. They are to be destroyed when encountered.
12. Never Harm the Ill or Offspring: Yautja are known to have a very strict law on the killing of those pregnant with infants and those who are sick. Usually when they hunt and encounter both, the Yautja is to let them live. The only exception to the rule is if any ill prey pose a threat.
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Activity
Kills per UTC hour · last 90 days0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
00
04
08
12
16
20
Mon
Tue
Wed
Thu
Fri
Sat
Sun
peak
Evening windows (UTC):
AU/Asia evening
EU evening
US evening
Recruitment velocity (12 weeks)
No recruitment activity in the last 12 weeks.
Recent joins
No recent joins in the last 30 days.
Recent departures
No departures in the last 30 days.
Operating location
Lowsec
67.1%
Highsec
32.9%
Top regions
Verge Vendor
Gallente
47.8%
Domain
Amarr
31.8%
Essence
Gallente
8.4%
Black Rise
Caldari
6.4%
Placid
Gallente
5.7%
Combat
Ships destroyed
340
Ships lost
142
Danger rating
66%
ISK efficiency
95.2%
Timezone distribution
All-time share
AU/Asia
9.1%
EU
24.7%
RU
13.8%
US East
38.5%
US West
13.8%
Combat profile
ISK destroyed
78.82B
ISK lost
3.94B
Gang ratio
47%
Solo ratio
57.4%
Avg gang size
3.5
Top ships
Vexor
Cruiser
70 kills
Broadsword
Heavy Interdiction Cruiser
41 kills
Loki
Strategic Cruiser
36 kills
Incursus
Frigate
24 kills
Griffin
Frigate
22 kills
Top pilots
Operational hotspots
Ouelletta
Verge Vendor
128 kills
Madirmilire
Domain
42 kills
Bagodan
Domain
29 kills
Amarr
Domain
12 kills
Ostingele
Placid
10 kills
Heydieles
Essence
9 kills
Hama
Domain
9 kills
Nagamanen
The Citadel
8 kills
Tama
The Citadel
7 kills
Fliet
Essence
7 kills
Ship class breakdown
Top 12 of 25
Frigate
147
/
65
Industrial
66
/
0
Shuttle
24
/
16
Destroyer
28
/
12
Corvette
17
/
11
Cruiser
10
/
14
Capsule
7
/
13
Assault Frigate
6
/
1
Attack Battlecruiser
2
/
4
Mining Barge
5
/
0
Electronic Attack Ship
5
/
0
Battleship
3
/
1
13 other ship classes
20
/
5
Combat style
Gang size profile
Solo
229
2+
115
5+
8
10+
3
25+
3
50+
3
100+
4
Identity
Capital operator
Big ISK hunter
10B+ kills
Gankers
Blue-on-blue
Details
Founded
Sep 12, 2014
Founded by
Character #92431753
HQ
Structure #60000001
Tax rate
0.0%
War eligible
No
Primary timezone
US East
Primary location
Lowsec
Last active
201411