Grey Operations [GR0P]

Founded Aug 2015 CEO: exspo94 Grey
Members
17
Joins (30d)
0
Departures (30d)
0
Turnover (30d)
0.0%
Median tenure
8.4y
Avg tenure
8.2y
Member count — last 6 months
Net (30d): +0

About

Recruitment CEO: exspo94 Grey Xo: Channel: GROP Recruitment Be able to afford a loss * Never fly something (or with something in the cargo) you can't afford to lose. Yes, not even in highsec. Meaning that you should not fly a ship you cannot afford to replace and refit. Consent to PvP * You consent to PvP when you click "undock". * You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea. * In most cases, the only way to be 100% safe from aggression inside the game is to be docked in a station. Being cloaked in a secret safespot could work too. Everyone can scam - and so can you * Never grant corporation rights to stuff you can't afford to lose either. No exceptions. * People offering free stuff? Probably traps. Be cautious. * Free stuff usually isn't. Not even minerals you mine yourself. * If it sounds too good to be true, it probably is. Paranoia pays off here. Double-check everything. * Scamming and unethical behavior some would consider griefing is not only allowed, it is encouraged and rewarded by the game mechanics. * Harassment or real-life threats are not ok, and you can get a shiny ban for them. Learn the difference. Experience matters, not ISK or Skills * Just because some character is just a few minutes old doesn't mean he's a newbie. Many people have alts. The reverse is also possible, people come back after very long breaks, and characters are sold. You could see year-old newbies around too. * Skills that take less than 1 day to train are short skills. Over one week is long. * You're in this game for the long haul. Don't expect to do something meaningful in the grand scheme of things in the first day of your first trial account ever. * All other things being equal (experience, skills), superior numbers more often win a fight rather than superior ship value. However, things are hardly ever equal. * Total skillpoints count doesn't matter much either, it's level of relevant skills to the current situation that does. Yes, that does mean a 2 mil SP combat-oriented newbie could badly beat up a 60 mil SP industry-oriented veteran. Bigger is not always better * More expensive stuff is not always better stuff. * Slightly better stuff usually costs many times more than slightly worse stuff. Choose wisely. * Tech-2 is usually cheaper and better, but harder to fit. Sometimes it's not better. Other times it's not cheaper. And occasionally, neither cheaper nor better. * There are no "solopwnmobiles" in EVE. Everything you can fly blows up if it's shot hard enough. * With enough skills and experience, ship size really doesn't matter all that much. Use the in-game info * Show Info and Variants->Compare are your best friends. Use it on all stuff you can. * Always check your ship insurance before you undock. If it's a T2 ship however... not that important. Unfair circumstances? * There is no such thing as "a fair fight" or "an unfair fight". There's only a fight. Circumstances are irrelevant. * Just because you can fly something doesn't mean you should. You will lose stuff, don't worry! * If you PvP long enough, you will lose your ship. It's only a matter of where and when. * If you logoff in space without a PvP timer, you're only safe after 1 minutes... and then only until you log back in. If you logoff with a PvP timer, it's at least 15 minutes. Bottom line, once a

Activity

Kills per UTC hour · last 90 days
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peak
Evening windows (UTC): AU/Asia evening EU evening US evening

Recruitment velocity (12 weeks)

No recruitment activity in the last 12 weeks.

Recent joins

No recent joins in the last 30 days.

Recent departures

No departures in the last 30 days.

Members

Operating location

Nullsec 93.1%
Lowsec 5.2%
Highsec 1.7%
Wormhole 0.0%

Top regions

Immensea Nullsec
47.2%
Tenerifis Nullsec
35.8%
Pure Blind Nullsec
7.5%
Curse Nullsec
5.7%
Catch Nullsec
3.8%

Combat

Ships destroyed
58
Ships lost
379
Danger rating
7%
ISK efficiency
40.8%
Timezone distribution
All-time share
AU/Asia 5.2%
EU 39.7%
RU 3.4%
US East 36.2%
US West 15.5%
Combat profile
ISK destroyed 24.23B
ISK lost 35.20B
Gang ratio 95%
Solo ratio 3.7%
Avg gang size 16.8
Top ships
Omen
Cruiser
9 kills
Crow
Interceptor
8 kills
Hurricane
Combat Battlecruiser
8 kills
Malediction
Interceptor
4 kills
Thrasher
Destroyer
4 kills
Operational hotspots
16AM-3
Tenerifis
7 kills
PDF-3Z
Tenerifis
6 kills
B9E-H6
Immensea
5 kills
JDAS-0
Immensea
4 kills
XVV-21
Immensea
4 kills
H1-J33
Pure Blind
3 kills
LN-56V
Immensea
3 kills
REB-KR
Immensea
3 kills
Y19P-1
Immensea
2 kills
DY-P7Q
Immensea
2 kills
Ship class breakdown Top 12 of 25
Capsule
8 / 130
Frigate
6 / 38
Industrial
0 / 33
Mining Barge
1 / 32
Cruiser
6 / 23
Corvette
0 / 26
Battleship
4 / 12
Combat Battlecruiser
3 / 13
Exhumer
0 / 16
Destroyer
2 / 7
Shuttle
0 / 8
Industrial Command Ship
0 / 7
13 other ship classes
18 / 15
Combat style
Gang size profile
Solo
4
2+
12
5+
11
10+
30
25+
15
50+
8
100+
2
Identity
Capital operator CONCORD kills

Details

Founded Aug 12, 2015
Founded and led by exspo94 Grey
HQ Angymonne V - Moon 6 - Veles Clade Semiosis Theater
Tax rate 0.1%
War eligible No
Primary timezone US East
Primary location Nullsec
Last active 202311