Members
2
Joins (30d)
0
Departures (30d)
0
Turnover (30d)
0.0%
Median tenure
6.2y
Avg tenure
6.1y
Member count — last 6 months
Unchanged — 3 members throughout
No joins or departures in the last 6 months.
About
Tribal Intelligence Agency rekrutiert erfahrene Kampfpiloten.
Unsere Tribal Intelligence Academy bildet Miner, junge Kampfpiloten, Missionrunner und Explorer aus.
Schau in unserem Kanal vorbei: Tribal Intelligence Agency
The Tribal Intelligence Agency (TIA) was a civilian foreign intelligence service of the Minmatar Repuplic, tasked with gathering, processing, and analyzing national security information from around New Eden. As one of the principal members of Minmatar Intelligence Community (MIC), the TIA reported to the Director of Tribal Intelligence and was primarily focused on providing intelligence for the Sanmatar and the seven tribes of the Minmatar Repuplic. The TIA was one of the agencies authorized by law to carry out and oversee covert action at the behest of the Sanmatar. It exerted foreign political influence through its tactical divisions.
During the Blood Raider attacks on Pator, the Tribal Intelligence Agency lost almost all its agents, as the robbers managed to simultaneously eliminate their battleships and destroy the agents' clones. Panther Zwei and two other agents survived the terrorist attacks of the Blood Raiders. After the attack on coastal Mikramurka, and in view of the Triglavian invasion, Sanmatar Shakor was accorded emergency powers by the Tribal Council for the co-ordination and command of all Minmatar Republic defense, security and public order agencies.
Since then, the Republic of Minmatar has been in a state of emergency and the Tribal Intelligence Agency has lost all of its operational structures and personnel. Now on her own, Panther Zwei sets up a new task force with industrialists, miners, hackers, and volunteer warriors from all seven tribes to protect the border from the invasion of the Triglavians and the Amarr infiltration.
https://zkillboard.com/corporation/98623687/
Activity
Kills per UTC hour · last 90 days0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
00
04
08
12
16
20
Mon
Tue
Wed
Thu
Fri
Sat
Sun
peak
Evening windows (UTC):
AU/Asia evening
EU evening
US evening
Recruitment velocity (12 weeks)
No recruitment activity in the last 12 weeks.
Recent joins
No recent joins in the last 30 days.
Recent departures
No departures in the last 30 days.
Operating location
Lowsec
68.4%
Highsec
29.4%
Wormhole
2.2%
Abyssal
0.0%
Top regions
Metropolis
Minmatar
52.7%
The Bleak Lands
Amarr
22.3%
Heimatar
Minmatar
14.8%
Molden Heath
Minmatar
5.1%
Devoid
Amarr
5.1%
Combat
Ships destroyed
269
Ships lost
154
Danger rating
48%
ISK efficiency
48.9%
Timezone distribution
All-time share
AU/Asia
13.0%
EU
43.1%
RU
7.4%
US East
30.1%
US West
6.3%
Combat profile
ISK destroyed
19.27B
ISK lost
20.10B
Gang ratio
72%
Solo ratio
32.0%
Avg gang size
3.9
Top ships
Punisher
Frigate
48 kills
Thrasher
Destroyer
39 kills
Tristan
Frigate
24 kills
Astero
Frigate
23 kills
Ikitursa
Heavy Assault Cruiser
22 kills
Top pilots
Operational hotspots
Floseswin
Metropolis
45 kills
Enden
Metropolis
20 kills
Oyonata
The Bleak Lands
17 kills
Lustrevik
Heimatar
17 kills
Hek
Metropolis
17 kills
Tannakan
The Bleak Lands
14 kills
Nein
Metropolis
14 kills
Resbroko
Metropolis
11 kills
Aset
Metropolis
9 kills
Teonusude
Molden Heath
9 kills
Ship class breakdown
Top 12 of 22
Frigate
140
/
60
Capsule
33
/
26
Destroyer
23
/
21
Cruiser
10
/
17
Battleship
11
/
4
Combat Battlecruiser
9
/
1
Corvette
3
/
5
Industrial
3
/
4
Assault Frigate
5
/
2
Heavy Assault Cruiser
1
/
3
Logistics Frigate
3
/
1
Mining Barge
2
/
1
10 other ship classes
13
/
2
Combat style
Gang size profile
Solo
116
2+
85
5+
31
10+
47
25+
3
50+
0
100+
0
Identity
Gankers
Blue-on-blue
CONCORD kills
Details
Founded
Dec 10, 2019
Founded by
Panther Zwei
HQ
Gulfonodi X - Moon 15 - Republic Fleet Testing Facilities
Tax rate
0.0%
War eligible
No
Primary timezone
EU
Primary location
Lowsec
Last active
202005