Rabbit Jumping Logistics [-RJL-]

Founded Apr 2023 CEO: Marcus Einberg
Members
1
Joins (30d)
0
Departures (30d)
0
Turnover (30d)
0.0%
Median tenure
2.9y
Avg tenure
2.9y
Member count — last 6 months
Unchanged — 1 members throughout
No joins or departures in the last 6 months.

About

Basic rules for rabbit jumping The sport takes form in four different ways; Straight course, Crooked course, High jump and Long jump. A crooked course is not dissimilar to show jumping with horses. The jumps are on a course that twists and turns, with different distances between jumps, whereas, on a straight course, the jumps are placed along a straight line, with exactly the same distance between each jump. The aim, as previously mentioned is to jump the course, without incurring any faults. For every jump that is knocked down, one fault is given. There is always a judge recording the faults incurred and another person taking the time of the race from start to finish. If the rabbit jumps diagonally over a jump (with more of its body outside the jump, than over it), it will also receive a fault. If a rabbit is lifted over a jump that is not already knocked down, the same penalty will be given. In the case of a rabbit exceeding the time limit or jumping the course in the wrong order, it will be excluded from getting a placing in the class. It is essential that the rabbit jumps of its own free will and is not forced. The rabbit must also be in front of the owner. The winning rabbit is the one with the least number of faults. If rabbits are tied for the same placing, the one with the shortest time will be the winner. When a rabbit wins or earns a placing (The number of placings is determined by the number of participating rabbits), the rabbit will gain one promotion point (or promotion stick in Swedish) towards climbing to a higher level of difficulty in jumping. If the rabbit does not receive any faults at all, it will automatically gain a promotion point. In Straight and crooked courses, there are four official levels of difficulty; Easy, Medium, Difficult and Elite. Older rabbits can compete at the Veteran level and beginners can choose to compete at unofficial Mini level. The levels decide the height and length of jumps, the number of jumps and the technological difficulty of the jumps. The height and length of the different levels are as follows: Level Max Length Max Cost *Newbros 10 Jumps 5 million Carebears 52 Jumps 50 million *Indy Contact Kitza Guybrush < 10 LY < 125 million Nullbears > 10 LY > 125 million Wormbros Contact Kitza *1 - We move your stuff from starter system or tradehub 15 jumps *2 - We offer a discount to our indybros in hisec
http://

Activity

Kills per UTC hour · last 90 days
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
00
04
08
12
16
20
Mon
Tue
Wed
Thu
Fri
Sat
Sun
peak
Evening windows (UTC): AU/Asia evening EU evening US evening

Recruitment velocity (12 weeks)

No recruitment activity in the last 12 weeks.

Recent joins

No recent joins in the last 30 days.

Recent departures

No departures in the last 30 days.

Members

Operating location

Combat

Ships destroyed
0
Ships lost
0
Danger rating
0%
ISK efficiency
Timezone distribution
All-time share
Combat profile
ISK destroyed 0.00B
ISK lost 0.00B
Gang ratio 0%
Solo ratio 0.0%
Avg gang size 0.0

Details

Founded Apr 26, 2023
Founded by Kitza
HQ Jita IV - Moon 4 - Caldari Navy Assembly Plant
Tax rate 0.0%
War eligible No
Primary timezone
Primary location
Last active