Members
6
Joins (30d)
1
Departures (30d)
0
Turnover (30d)
16.7%
Median tenure
1.8mo
Avg tenure
1.7mo
Member count — last 6 months
Net (30d): +1
About
Not all corporations are built the same.
Some are just chat channels with a logo. Others promise everything and deliver very little.
This is not one of those.
We are a structured, player-driven corporation built around a simple idea:
If you log in, you should be able to make progress immediately.
No guesswork. No wasted time. No chaos.
We operate a connected system focused on:
Resource acquisition
Industry and production
Logistics and market flow
Everything is designed to reduce friction and create consistent, repeatable income paths.
You are not joining something that “might work.”
From day one:
You are plugging into something that already does.
Clear ways to earn ISK with little to no starting capital
Access to organized opportunities
Logistics support that removes “what do I do with this?” problems
A stable environment where effort turns into results
Choose your path:
Mining
PvE / missions
Salvage and recovery
Industry and production
Or move between them as you grow.
No forced roles. No pressure.
WHAT MAKES US DIFFERENT
Most corps expect you to figure everything out yourself.
We don’t.
We’ve built systems that allow:
New players to start earning quickly
Returning players to re-engage without friction
Experienced players to scale efficiently
We focus on:
Efficiency over noise
Systems over micromanagement
Progress over busywork
WHO WE’RE LOOKING FOR
✔ New players who want direction without pressure
✔ Returning players looking for structure
✔ Independent players who prefer systems over chaos
You do NOT need:
High skill points
Expensive ships
Industry experience
You DO need:
Willingness to learn
Consistency
Basic communication
WHAT WE ARE NOT
We are not:
A mandatory ops corp
A “be online or be kicked” group
A disorganized free-for-all
We are structured—but flexible.
Organized—but not restrictive.
FINAL WORD
If you want noise, this isn’t it.
If you want progress, it is.
Apply, reach out, or join and see for yourself.
http://
Activity
Kills per UTC hour · last 90 days
EU
39.1%
primary
AU/Asia
23.9% ·
US
19.6% ·
Off-peak
17.4%
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
00
04
08
12
16
20
Mon
Tue
Wed
Thu
Fri
Sat
Sun
peak
Evening windows (UTC):
AU/Asia evening
EU evening
US evening
Recruitment velocity (12 weeks)
Avg: 0.3/week
New-member retention
Of new joiners from each cohort, the share still in the corp today.
7-day retention
—
no cohort yet
30-day retention
100.0%
cohort: 3
90-day retention
—
no cohort yet
Top recruitment sources (30d)
No external recruitment sources in the last 30 days.
+ 1 from NPC starter corps
Where members went (30d)
No external departure destinations in the last 30 days.
Recent joins
Recent departures
No departures in the last 30 days.
Members
Operating location
Highsec
71.4%
Lowsec
22.9%
Nullsec
2.9%
Wormhole
2.9%
Top regions
Metropolis
Minmatar
37.5%
Sinq Laison
Gallente
18.8%
The Citadel
Caldari
18.8%
Lonetrek
Caldari
15.6%
The Forge
Caldari
9.4%
Combat
Ships destroyed
35
Ships lost
18
Danger rating
39%
ISK efficiency
32.7%
Timezone distribution
All-time share
AU/Asia
17.1%
EU
40.0%
RU
20.0%
US East
22.9%
Combat profile
ISK destroyed
9.54B
ISK lost
19.64B
Gang ratio
75%
Solo ratio
39.1%
Avg gang size
2.3
Top ships
Cenotaph
Combat Battlecruiser
7 kills
Legion
Strategic Cruiser
6 kills
Raven Navy Issue
Battleship
5 kills
Rattlesnake
Battleship
5 kills
Oracle
Attack Battlecruiser
4 kills
Operational hotspots
Aldik
Metropolis
11 kills
Aufay
Sinq Laison
6 kills
Tama
The Citadel
6 kills
Nourvukaiken
Lonetrek
5 kills
Jita
The Forge
3 kills
J111740
B-R00004
1 kills
Deven
Essence
1 kills
AD-5B8
Geminate
1 kills
Eurgrana
Metropolis
1 kills
Ship class breakdown
Top 12 of 14
Capsule
8
/
6
Cruiser
3
/
3
Frigate
5
/
0
Freighter
1
/
2
Corvette
2
/
0
Destroyer
1
/
1
Stealth Bomber
2
/
0
Expedition Frigate
0
/
2
Battleship
1
/
0
Shuttle
1
/
0
Exhumer
0
/
1
Marauder
0
/
1
2 other ship classes
0
/
2
Combat style
Gang size profile
Solo
12
2+
10
5+
3
10+
1
25+
0
50+
0
100+
0
Identity
Capital operator
Recent activity
Kills (7d)
6
Pilots (7d)
3
Ships (7d)
4
Systems (7d)
3
Regions (7d)
3
Details
Founded
Feb 12, 2026
Founded and led by
Kropolis
HQ
Aldik IV - Moon 1 - Nurtura Warehouse
Tax rate
7.0%
War eligible
Yes
Primary timezone
EU
Primary location
Highsec
Last active
202605